This plugin provides a live link between Maya and Adobe ® After Effects ® allowing you to view a scene in both applications simultaneously, as well as perform changes in Maya and see them update in After Effects in real-time. Installation: This plug-in is available on Adobe Exchange. If you are unable to install this plugin via Adobe Exchange - you can install this plugin manually by downloading this plugin here on AREA and following the instructions below. Instructions for manual installation: Unzip com.autodeskmaya.livelink.zip and copy the com.autodeskmaya.livelink directory to: Win: C:Program Files (x86)Common FilesAdobeCEPextensions Mac: /Library/Application Support/Adobe/CEP/extensions *Note that administrator permissions are required to access these folders. Compatible elements include: Cameras (including Transforms, Focal Length / Aperture, Zoom) Spot, Point, and Ambient Lights (including Transforms, Intensity, Color, Cone) Groups (converted to Nulls) Locators (including Transforms) Planes (to adjust size, scale a 1x1 plane. Do not use Width / Height). Meshes (converted to Solids) And the data exported includes: Position Rotation Scale Intensity, Cone Angle, and Color (for lights) To set up a link Open both Maya and Adobe® After Effects® . In After Effects, go to Window > Extensions > Autodesk Maya Live Link. In Maya, go to File > Adobe® After Effects® Live Link. Click Link All to link all compatible scene elements to After Effects, or middle-drag specific elements from the Outliner into the Specific objects field and then click Link Specified. After Effects loads the Maya scene into its current composition. Further changes to the Maya scene will automatically update in After Effects unless the link is brok
The tire rubber material have a low specular with blurred reflections, perfect for shading your 3D car tires and have a rubber effect like a car tyre.
Dec 26, 2013 Struggling to install GLSL Shaders mod this is the tutorial for you i will be teaching you how to install the shaders mod itself as well as giving you a couple of good shaderpacks from Low end shaderpacks to the High end ones. Download the following links you will need them all in order.
rubber with holes displacment
The leather material is a realistic, rough, and glossy material suitable for a wide variety of leathers, skins and clothing.
It simulate the blurried wood reflection glossy.
procedural wooden tiles
With the correct mix of glossy reflections, and diffuse, this maya shader makes realistic every ceramic objects by reproduce the blurred ceramics reflections.
normal shader for various comp fx
xray facing ratio simple
A Nuke like colorspace node for Mental Ray to take care of the conversion to linear.
seamless pavment with bump
bare concrete with bump tex
rock nbump and feel
This shader allows you to quickly add procedural weathering and dents/chips to an object.